June 27, 2011

korkakak korkakak
Lab Rat
26 posts

Implementing an optimized driver for wayland using OpenVG for the 4.8 branch.

 

Hi all,

I am interested in implementing in such functionality for a custom SoC. We decided to use 4.8 since it is a bit more concise in contrast to 4.7-stable for using qt and qws without a display manager. So the idea is to use wayland (instead of X11) and to provide with OpenVG optimized functions (as per gl_integration source tree inside wayland).

Does anyone has any hints on this? I will keep you posted for any updates, and will share the whole experience through the boards since I found little (aka none) documentation for my undertaking.

Best Regards

 Signature 

Farm XP

7 replies

June 27, 2011

Tobias Hunger Tobias Hunger
Hobby Entomologist
3373 posts

Why don’t you use OpenGL in favor of OpenVG? Just curious:-)

June 27, 2011

korkakak korkakak
Lab Rat
26 posts

no hw support for OpenGL :P

 Signature 

Farm XP

June 27, 2011

Tobias Hunger Tobias Hunger
Hobby Entomologist
3373 posts

Isen’t wayland just a thin layer around Open GL? Are you sure wayland is a good choice for a system without GL support?

June 27, 2011

korkakak korkakak
Lab Rat
26 posts

Good point. So what’s your suggestion (embedded, qws, no X11) for 4.8?

 Signature 

Farm XP

April 17, 2012

Happy Happy
Lab Rat
3 posts

ya same problem;how to bud qt embeded with openvg ..without qws and x11 or wit qws

April 17, 2012

Happy Happy
Lab Rat
3 posts

ya same problem;how to build qt embeded with openvg ..without qws and x11 or wit qws

May 8, 2012

Happy Happy
Lab Rat
3 posts

Hoe to build qt embeded with openvg graphicssystem(without x11)

 
  ‹‹ using qml in carbide c++ applications      QtMobility open landmark in ovi map ››

You must log in to post a reply. Not a member yet? Register here!