QUiLoader in QtScript won’t load a .ui file
I used QtScript Generator to generate the QT bindings.
Then I imported all the bindings into C++ and tried to make a quick sample program. What I am trying to do, is use QTDesigner to create a .ui file, and then use QtScript and QUiLoader to load the ui file in the script. I continuously get segfaults on the load portion.
Here is a simple version of the code.
- function testThis(parent){
- this.loadUi();
- }
- testThis.prototype.loadUi = function(){
- var fileExists = file.exists();
- if(fileExists){
- if(fileOpen){
- var huh = loader.createWidget("QLabel",0, "test");
- huh.show();
- var ui = this.loader.load(this.file,this);
- file.close();
- }
- }
- }
- var newWindow = new testThis();
the C++ side works fine, I am basically using the qs_eval that ships with the scripts to even try and test this. All of the opens and exists are true, so the QFile is there.
Just the ui=loader.load is where the problems are.. any help would be appreciated. It always throws a seg fault when it reaches this line of code.
Oh the huh label shows up just fine, so I know that the QUiLoader is at least working and creating widgets by name.
I am using Qt 4.7.
Oh and on a side note, I’ve tried it with the this. and I have tried it without them, some won’t work, but they all eventually give the same result.
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