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  <title>Qt DevNet forums: Game Development 1336501770**  </title>
  <link>http://qt-project.org/forums/viewforum/17/</link>
  <description>RSS feed for latest posts in Game Development</description>
  <copyright>Copyright 2012 Qt Developer Network</copyright>
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  <lastBuildDate>Tue, 08 May 2012 20:29:30 GMT</lastBuildDate>
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        <item>
            <title>Game on Qt/QML &#45; Video</title>
            <link>http://qt-project.org/forums/viewreply/86234</link>
            <author>tiagocc0</author>
            <description><![CDATA[The code is working fine, here&#8217;s a video to show the progress:
https://vimeo.com/42102104]]></description>
            <guid isPermaLink="false">b0e3d7632673ddcb071cbffaa59d5ddf</guid>
            <pubDate>Mon, 21 May 2012 04:58:26 GMT</pubDate>
        </item>
  
        <item>
            <title>QGLWidget vsync Mac</title>
            <link>http://qt-project.org/forums/viewreply/86191</link>
            <author>piciji</author>
            <description><![CDATA[I have tested it under Linux. In a windowed mode, the vsync is not perfect too. Like mac, there is no problem in fullscreen. Using a glFinish() at the end of glPaint() works like a charm for linux in windowed mode.
Using a glFinish() for mac make the above described problem even worse. Framerate drops to 30 for a fraction of a second.
So don&#8217;t know maybe it&#8217;s a hardware problem with my mac.

	In Windows I am using directx. Never had problems with it in window mode or fullscreen.]]></description>
            <guid isPermaLink="false">524b2fdb7a88f38dec49d3f957752020</guid>
            <pubDate>Sun, 20 May 2012 09:19:54 GMT</pubDate>
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        <item>
            <title>QGLWidget vsync Mac</title>
            <link>http://qt-project.org/forums/viewthread/17321</link>
            <author>piciji</author>
            <description><![CDATA[I am using CGLSetParameter(CGLSetCurrentContext(), kCGLCPSwapInterval, &amp;amp;val ) to activate vsync. It works but only for a few seconds. The animation is smooth at 60 fps for 3 &#8211; 5 seconds. Afterwards the framerate drops to 48 &#8211; 50 fps for a fraction of a second and runs smooth for the next few seconds and so on. You can notice this stutter in fps and video scrolling. In my opinion its more a Qt and not opengl problem, because in fullscreen all is fine. The only difference to the windowed display is the showFullScreen() call on the widget.

	Anyone an idea what is causing this? I am using a QTimer based event loop.]]></description>
            <guid isPermaLink="false">331e4d74589cb75625dc83243d9078f3</guid>
            <pubDate>Thu, 17 May 2012 22:02:33 GMT</pubDate>
        </item>
  
        <item>
            <title>How to create board with block elements</title>
            <link>http://qt-project.org/forums/viewreply/85638</link>
            <author>mkfnx</author>
            <description><![CDATA[Well, I wasn&#8217;t exactly asking for all of your code.

	The forum&#8217;s and the help that I, and most of the people, can offer is only for specific questions. But as I said to you before, I think that you need to read again the tutorial, and maybe try to do simple modifications to it (add more colors, change the score, etc.), so you can understand it better.

	There are many things that you need to understand better. For example:

	
		You can only have one root element in a QML file, here you have two, a timer and a rectangle.
		You need to read about positioning elements in the screen. (Absolute Positioning, with x and y coordinates, Positioning elements [doc.qt.nokia.com] and anchors [doc.qt.nokia.com])
		Not everything needs to be inside a rectangle.
		You need to specify more properties to the timer in order to make it work (interval, running, repeat)
	

	When you have read more about it,I&#8217;ll be happy to help you with some specific doubt or problem.]]></description>
            <guid isPermaLink="false">4b573b6548a96398915facca06a6f033</guid>
            <pubDate>Mon, 14 May 2012 10:29:34 GMT</pubDate>
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        <item>
            <title>Stuck in loading page For Game</title>
            <link>http://qt-project.org/forums/viewreply/85623</link>
            <author>AhWoon92</author>
            <description><![CDATA[is there any other references beside these? because i have the use the image for my project.
can loader element be done?]]></description>
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            <pubDate>Mon, 14 May 2012 07:32:57 GMT</pubDate>
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        <item>
            <title>Stuck in loading page For Game</title>
            <link>http://qt-project.org/forums/viewthread/17188</link>
            <author>AhWoon92</author>
            <description><![CDATA[May i know how to do the loading page for my game?
do i need to use the element loader?
any references i can take a look?
Thanks]]></description>
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            <pubDate>Mon, 14 May 2012 04:52:36 GMT</pubDate>
        </item>
  
        <item>
            <title>How to create board with block elements</title>
            <link>http://qt-project.org/forums/viewthread/17158</link>
            <author>AhWoon92</author>
            <description><![CDATA[I have the block elements but it wont appear on the screen.
any reference or suggestion to it?]]></description>
            <guid isPermaLink="false">ac82b2e9af4f666629c430b68008f89d</guid>
            <pubDate>Sat, 12 May 2012 03:33:31 GMT</pubDate>
        </item>
  
        <item>
            <title>how to use joystick in Qt?</title>
            <link>http://qt-project.org/forums/viewreply/85432</link>
            <author>leon.anavi</author>
            <description><![CDATA[Is there any library for Qt to access a joystick?
!

	Please read this discussion [qt&#45;project.org] and this article for accessing joysticks with Qt and SDL [fredemmott.co.uk] joysticks with Qt]]></description>
            <guid isPermaLink="false">7ac6c4becc228990e83b45dbecd9eb8e</guid>
            <pubDate>Fri, 11 May 2012 12:44:25 GMT</pubDate>
        </item>
  
        <item>
            <title>how to use joystick in Qt?</title>
            <link>http://qt-project.org/forums/viewthread/17133</link>
            <author>lesner</author>
            <description><![CDATA[Hi everyone, I’m a new hand in qml, and my english is very poor.
Is there any library for Qt to access a joystick?
I want to use joystick to control some component in my project, but don&#8217;t know how to do it.
The platform is window 7, and every library I found in google is for linux.

	can anyone help, please
Thanks!]]></description>
            <guid isPermaLink="false">4ba3ed7c5c8ccd3d4e3cb07143986293</guid>
            <pubDate>Fri, 11 May 2012 12:18:07 GMT</pubDate>
        </item>
  
        <item>
            <title>Generating 9x9 tiles/blocks with random images and create a board</title>
            <link>http://qt-project.org/forums/viewreply/85428</link>
            <author>Andre</author>
            <description><![CDATA[sorry about that..
because i need help as my deadline of my game submission is coming soon.
You obviously did not understand the FAQ: that is your problem, not ours. If you need ultra&#45;fast support, go and get yourself a paid support engineer. Here on the forum, you&#8217;re in no position to solicit special or expedited attention over all the other people who also work on their projects.]]></description>
            <guid isPermaLink="false">e0dc876fe8ef5eb55ea954af1197238a</guid>
            <pubDate>Fri, 11 May 2012 12:17:33 GMT</pubDate>
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