Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
Loading...
Searching...
No Matches
plugin.cpp
Go to the documentation of this file.
1// Copyright (C) 2019 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
3
4#include <QtQml/qqmlextensionplugin.h>
5#include <QtQml/qqml.h>
6#include <QtQuick3D/qquick3dobject.h>
7
8#include <QtQuick3D/private/qquick3dcamera_p.h>
9#include <QtQuick3D/private/qquick3dperspectivecamera_p.h>
10#include <QtQuick3D/private/qquick3dorthographiccamera_p.h>
11#include <QtQuick3D/private/qquick3dfrustumcamera_p.h>
12#include <QtQuick3D/private/qquick3dcustomcamera_p.h>
13
14#include <QtQuick3D/private/qquick3ddefaultmaterial_p.h>
15#include <QtQuick3D/private/qquick3dtexture_p.h>
16#include <QtQuick3D/private/qquick3ddirectionallight_p.h>
17#include <QtQuick3D/private/qquick3dpointlight_p.h>
18#include <QtQuick3D/private/qquick3dspotlight_p.h>
19#include <QtQuick3D/private/qquick3dmaterial_p.h>
20#include <QtQuick3D/private/qquick3dmodel_p.h>
21#include <QtQuick3D/private/qquick3dskeleton_p.h>
22#include <QtQuick3D/private/qquick3djoint_p.h>
23#include <QtQuick3D/private/qquick3dmorphtarget_p.h>
24#include <QtQuick3D/private/qquick3dnode_p.h>
25#include <QtQuick3D/private/qquick3dviewport_p.h>
26#include <QtQuick3D/private/qquick3dsceneenvironment_p.h>
27#include <QtQuick3D/private/qquick3dpickresult_p.h>
28#include <QtQuick3D/private/qquick3drepeater_p.h>
29#include <QtQuick3D/private/qquick3dloader_p.h>
30#include <QtQuick3D/private/qquick3dprincipledmaterial_p.h>
31#include <QtQuick3D/private/qquick3drenderstats_p.h>
32#include <QtQuick3D/private/qquick3dgeometry_p.h>
33#include <QtQuick3D/private/qquick3dquaternionutils_p.h>
34#include <QtQuick3D/private/qquick3dquaternionanimation_p.h>
35#include <QtQuick3D/private/qquick3dtexturedata_p.h>
36#include <QtQuick3D/private/qquick3dreflectionprobe_p.h>
37#include <QtQuick3D/private/qquick3dbakedlightmap_p.h>
38#include <QtQuick3D/private/qquick3dlightmapper_p.h>
39
40#include <private/qqmlglobal_p.h>
41
42
43static void initResources()
44{
45#ifdef QT_STATIC
46 Q_INIT_RESOURCE(qmake_QtQuick3D);
48#endif
49}
50
52
54
56{
57 // When setting a parent (especially during dynamic object creation) in QML,
58 // also try to set up the analogous item/window relationship.
59 if (QQuick3DObject *parentItem = qmlobject_cast<QQuick3DObject *>(parent)) {
60 QQuick3DObject *item = qmlobject_cast<QQuick3DObject *>(obj);
61 if (item) {
62 // An Item has another Item
63 item->setParentItem(parentItem);
65 }
67 } else if (qmlobject_cast<QQuick3DObject *>(obj)) {
69 }
71}
72
74{
77
78 qRegisterMetaType<QQuick3DPickResult>();
79 qRegisterMetaType<QQuick3DRenderStats *>();
80 qRegisterMetaType<QQuick3DBounds3>();
81
82}
83
98
100
101#include "plugin.moc"
void setParentItem(QGraphicsItem *parent)
Sets this item's parent item to newParent.
\inmodule QtCore
Definition qobject.h:103
QObject * parent() const
Returns a pointer to the parent object.
Definition qobject.h:346
The QQmlEngineExtensionPlugin class provides an abstract base for custom QML extension plugins.
\qmltype Object3D \inqmlmodule QtQuick3D \instantiates QQuick3DObject \inherits QtObject
QQuick3DPlugin(QObject *parent=nullptr)
Definition plugin.cpp:90
@ AutoParentRegistration
int Q_QML_EXPORT qmlregister(RegistrationType, void *)
Definition qqml.cpp:771
Combined button and popup list for selecting options.
GLhandleARB obj
[2]
GLuint res
#define QQmlExtensionInterface_iid
static const QQmlModuleRegistration registration("QtQml", qml_register_types_QtQml)
#define Q_OBJECT
#define Q_PLUGIN_METADATA(x)
#define Q_UNUSED(x)
static void initResources()
Definition plugin.cpp:43
static QQmlPrivate::AutoParentResult qquick3dobject_autoParent(QObject *obj, QObject *parent)
Definition plugin.cpp:55
static void qt_quick3d_defineModule()
Definition plugin.cpp:73
QT_BEGIN_NAMESPACE void Q_QUICK3D_EXPORT qml_register_types_QtQuick3D()
#define Q_INIT_RESOURCE(name)
Definition qtresource.h:14
#define Q_GHS_KEEP_REFERENCE(S)
QGraphicsItem * item