18#include <QtQuick3DPhysics/qtquick3dphysicsglobal.h>
19#include <QtQuick3DPhysics/private/qabstractcollisionshape_p.h>
20#include <QtCore/QObject>
21#include <QtGui/QVector3D>
22#include <QtQml/QQmlEngine>
51 void updatePhysXGeometry();
53 physx::PxBoxGeometry *m_physXGeometry =
nullptr;
virtual physx::PxGeometry * getPhysXGeometry()=0
QBoxShape()
\qmltype BoxShape \inherits CollisionShape \inqmlmodule QtQuick3D.Physics
void extentsChanged(QVector3D extents)
bool isStaticShape() const override
The QVector3D class represents a vector or vertex in 3D space.
Combined button and popup list for selecting options.
#define QML_NAMED_ELEMENT(NAME)
#define Q_QUICK3DPHYSICS_EXPORT