activateTextureUnit(GLenum textureUnit) | QOpenGL2PaintEngineExPrivate | |
activeStroker | QPaintEngineExPrivate | |
aggregateEngine() | QPaintEnginePrivate | inlinevirtual |
baseSystemClip | QPaintEnginePrivate | |
bindTexture(const T &texture, bool *newTextureCreated) | QOpenGL2PaintEngineExPrivate | |
bindTexture(const GLuint &textureId, bool *newTextureCreated) | QOpenGL2PaintEngineExPrivate | |
bindTexture(const QImage &image, bool *newTextureCreated) | QOpenGL2PaintEngineExPrivate | |
bindTexture(const QPixmap &pixmap, bool *newTextureCreated) | QOpenGL2PaintEngineExPrivate | |
bindTexture(const QGradient &gradient, bool *newTextureCreated) | QOpenGL2PaintEngineExPrivate | |
bindTexture(const ImageWithBindOptions &imageWithOptions, bool *newTextureCreated) | QOpenGL2PaintEngineExPrivate | |
brushTextureDirty | QOpenGL2PaintEngineExPrivate | |
brushUniformsDirty | QOpenGL2PaintEngineExPrivate | |
cleanupVectorPath(QPaintEngineEx *engine, void *data) | QOpenGL2PaintEngineExPrivate | static |
clearClip(uint value) | QOpenGL2PaintEngineExPrivate | |
composite(const QOpenGLRect &boundingRect) | QOpenGL2PaintEngineExPrivate | |
compositionModeDirty | QOpenGL2PaintEngineExPrivate | |
ctx | QOpenGL2PaintEngineExPrivate | |
currentBrush | QOpenGL2PaintEngineExPrivate | |
currentBrushImage | QOpenGL2PaintEngineExPrivate | |
currentClipDevice | QPaintEnginePrivate | |
currentScissorBounds | QOpenGL2PaintEngineExPrivate | |
dasher | QOpenGL2PaintEngineExPrivate | |
device | QOpenGL2PaintEngineExPrivate | |
dirtyStencilRegion | QOpenGL2PaintEngineExPrivate | |
drawBoxTextItem(const QPointF &p, const QTextItemInt &ti) | QPaintEnginePrivate | |
drawCachedGlyphs(QFontEngine::GlyphFormat glyphFormat, QStaticTextItem *staticTextItem) | QOpenGL2PaintEngineExPrivate | |
drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap, QPainter::PixmapFragmentHints hints) | QOpenGL2PaintEngineExPrivate | |
drawTexture(const QOpenGLRect &dest, const QOpenGLRect &src, const QSize &textureSize, bool opaque, bool pattern=false) | QOpenGL2PaintEngineExPrivate | |
drawVertexArrays(const float *data, int *stops, int stopCount, GLenum primitive) | QOpenGL2PaintEngineExPrivate | |
drawVertexArrays(QOpenGL2PEXVertexArray &vertexArray, GLenum primitive) | QOpenGL2PaintEngineExPrivate | inline |
elementIndices | QOpenGL2PaintEngineExPrivate | |
elementIndicesVBOId | QOpenGL2PaintEngineExPrivate | |
exDeviceRect | QPaintEngineExPrivate | |
fill(const QVectorPath &path) | QOpenGL2PaintEngineExPrivate | |
fillStencilWithVertexArray(const float *data, int count, int *stops, int stopCount, const QOpenGLRect &bounds, StencilFillMode mode) | QOpenGL2PaintEngineExPrivate | |
fillStencilWithVertexArray(QOpenGL2PEXVertexArray &vertexArray, bool useWindingFill) | QOpenGL2PaintEngineExPrivate | inline |
ForceUpdate enum value | QOpenGL2PaintEngineExPrivate | |
funcs | QOpenGL2PaintEngineExPrivate | |
get(QPaintEngine *paintEngine) | QPaintEnginePrivate | inlinestatic |
getData(QOpenGL2PaintEngineEx *engine) | QOpenGL2PaintEngineExPrivate | inlinestatic |
glyphCacheFormat | QOpenGL2PaintEngineExPrivate | |
hasClipOperations() const | QPaintEngineExPrivate | |
hasSystemTransform | QPaintEnginePrivate | |
hasSystemViewport | QPaintEnginePrivate | |
height | QOpenGL2PaintEngineExPrivate | |
indexBuffer | QOpenGL2PaintEngineExPrivate | |
inverseScale | QOpenGL2PaintEngineExPrivate | |
lastTextureUnitUsed | QOpenGL2PaintEngineExPrivate | |
lastTextureUsed | QOpenGL2PaintEngineExPrivate | |
location(const QOpenGLEngineShaderManager::Uniform uniform) | QOpenGL2PaintEngineExPrivate | inline |
matrixDirty | QOpenGL2PaintEngineExPrivate | |
matrixUniformDirty | QOpenGL2PaintEngineExPrivate | |
maxClip | QOpenGL2PaintEngineExPrivate | |
mode | QOpenGL2PaintEngineExPrivate | |
multisamplingAlwaysEnabled | QOpenGL2PaintEngineExPrivate | |
nativeHandle() | QPaintEnginePrivate | inlinevirtual |
nativePaintingActive | QOpenGL2PaintEngineExPrivate | |
needsSync | QOpenGL2PaintEngineExPrivate | |
noBrush | QOpenGL2PaintEngineExPrivate | |
OddEvenFillMode enum value | QOpenGL2PaintEngineExPrivate | |
opacityArray | QOpenGL2PaintEngineExPrivate | |
opacityBuffer | QOpenGL2PaintEngineExPrivate | |
opacityUniformDirty | QOpenGL2PaintEngineExPrivate | |
pdev | QPaintEnginePrivate | |
pmvMatrix | QOpenGL2PaintEngineExPrivate | |
prepareForCachedGlyphDraw(const QFontEngineGlyphCache &cache) | QOpenGL2PaintEngineExPrivate | |
prepareForDraw(bool srcPixelsAreOpaque) | QOpenGL2PaintEngineExPrivate | |
q | QOpenGL2PaintEngineExPrivate | |
q_ptr | QPaintEnginePrivate | |
QOpenGL2PaintEngineExPrivate(QOpenGL2PaintEngineEx *q_ptr) | QOpenGL2PaintEngineExPrivate | inline |
QPaintEngineExPrivate() | QPaintEngineExPrivate | |
QPaintEnginePrivate() | QPaintEnginePrivate | inline |
regenerateClip() | QOpenGL2PaintEngineExPrivate | |
replayClipOperations() | QPaintEngineExPrivate | |
resetClipIfNeeded() | QOpenGL2PaintEngineExPrivate | |
resetGLState() | QOpenGL2PaintEngineExPrivate | |
setBrush(const QBrush &brush) | QOpenGL2PaintEngineExPrivate | |
setScissor(const QRect &rect) | QOpenGL2PaintEngineExPrivate | |
setSystemTransform(const QTransform &xform) | QPaintEnginePrivate | inline |
setSystemTransformAndViewport(const QTransform &xform, const QRegion ®ion) | QPaintEnginePrivate | inline |
setSystemViewport(const QRegion ®ion) | QPaintEnginePrivate | inline |
setVertexAttribArrayEnabled(int arrayIndex, bool enabled=true) | QOpenGL2PaintEngineExPrivate | |
shaderManager | QOpenGL2PaintEngineExPrivate | |
shaderManagerForEngine(QOpenGL2PaintEngineEx *engine) | QOpenGL2PaintEngineExPrivate | inlinestatic |
snapToPixelGrid | QOpenGL2PaintEngineExPrivate | |
staticTextureCoordinateArray | QOpenGL2PaintEngineExPrivate | |
staticVertexCoordinateArray | QOpenGL2PaintEngineExPrivate | |
stencilClean | QOpenGL2PaintEngineExPrivate | |
StencilFillMode enum name | QOpenGL2PaintEngineExPrivate | |
stroke(const QVectorPath &path, const QPen &pen) | QOpenGL2PaintEngineExPrivate | |
strokeHandler | QPaintEngineExPrivate | |
stroker | QOpenGL2PaintEngineExPrivate | |
strokerPen | QPaintEngineExPrivate | |
syncGlState() | QOpenGL2PaintEngineExPrivate | |
systemClip | QPaintEnginePrivate | |
systemRect | QPaintEnginePrivate | |
systemStateChanged() override | QOpenGL2PaintEngineExPrivate | virtual |
systemTransform | QPaintEnginePrivate | |
systemViewport | QPaintEnginePrivate | |
texCoordBuffer | QOpenGL2PaintEngineExPrivate | |
textureCoordinateArray | QOpenGL2PaintEngineExPrivate | |
TextureUpdateMode enum name | QOpenGL2PaintEngineExPrivate | |
transferMode(EngineMode newMode) | QOpenGL2PaintEngineExPrivate | |
TriStripStrokeFillMode enum value | QOpenGL2PaintEngineExPrivate | |
unusedIBOSToClean | QOpenGL2PaintEngineExPrivate | |
unusedVBOSToClean | QOpenGL2PaintEngineExPrivate | |
updateBrushTexture() | QOpenGL2PaintEngineExPrivate | |
updateBrushUniforms() | QOpenGL2PaintEngineExPrivate | |
updateClipScissorTest() | QOpenGL2PaintEngineExPrivate | |
updateCompositionMode() | QOpenGL2PaintEngineExPrivate | |
UpdateIfNeeded enum value | QOpenGL2PaintEngineExPrivate | |
updateMatrix() | QOpenGL2PaintEngineExPrivate | |
updateSystemClip() | QPaintEnginePrivate | inline |
updateTexture(GLenum textureUnit, const T &texture, GLenum wrapMode, GLenum filterMode, TextureUpdateMode updateMode=UpdateIfNeeded) | QOpenGL2PaintEngineExPrivate | |
uploadData(unsigned int arrayIndex, const GLfloat *data, GLuint count) | QOpenGL2PaintEngineExPrivate | inline |
uploadIndexData(const void *data, GLenum indexValueType, GLuint count) | QOpenGL2PaintEngineExPrivate | inline |
useSimpleShader() | QOpenGL2PaintEngineExPrivate | inline |
useSystemClip | QOpenGL2PaintEngineExPrivate | |
vao | QOpenGL2PaintEngineExPrivate | |
vertexAttribPointers | QOpenGL2PaintEngineExPrivate | |
vertexAttributeArraysEnabledState | QOpenGL2PaintEngineExPrivate | |
vertexBuffer | QOpenGL2PaintEngineExPrivate | |
vertexCoordinateArray | QOpenGL2PaintEngineExPrivate | |
width | QOpenGL2PaintEngineExPrivate | |
WindingFillMode enum value | QOpenGL2PaintEngineExPrivate | |
writeClip(const QVectorPath &path, uint value) | QOpenGL2PaintEngineExPrivate | |
~QOpenGL2PaintEngineExPrivate() | QOpenGL2PaintEngineExPrivate | |
~QPaintEngineExPrivate() | QPaintEngineExPrivate | |
~QPaintEnginePrivate() | QPaintEnginePrivate | virtual |