static void processStroke(const QQuadPath &strokePath, float miterLimit, float penWidth, Qt::PenJoinStyle joinStyle, Qt::PenCapStyle capStyle, addStrokeTriangleCallback addTriangle, int subdivisions=3)
void addDecorationNode(const QRectF &rect, const QColor &color) override
QSGRhiInternalTextNode(QSGRenderContext *renderContext)