28 Q_PROPERTY(
bool fade READ fade WRITE setFade NOTIFY fadeChanged)
37 bool fade()
const {
return m_fade; }
39 QSGNode *updatePaintNode(
QSGNode *, UpdatePaintNodeData *)
override;
69 void reset()
override;
70 void commit(
int gIdx,
int pIdx)
override;
72 void prepareNextFrame();
74 bool clockShouldUpdate()
const;
78 void processDeletables();
79 void tick(
int time = 0);
80 QSet<QQuickItem* > m_deletables;
81 QList<QQuickItem* > m_managed;
84 QList<QQuickItem*> m_pendingItems;
85 QSet<QQuickItem*> m_stasis;
90 typedef QTickAnimationProxy<QQuickItemParticle, &QQuickItemParticle::tick> Clock;
QQuickItemParticleAttached(QObject *parent)
QQuickItemParticle * particle() const
QQuickItemParticle * particle
QQmlComponent * delegate() const
void setDelegate(QQmlComponent *arg)
void delegateChanged(QQmlComponent *arg)