Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
Loading...
Searching...
No Matches
QSSGBufferManager Member List

This is the complete list of members for QSSGBufferManager, including all inherited members.

cleanupUnreferencedBuffers(quint32 frameId, QSSGRenderLayer *layer)QSSGBufferManager
commitBufferResourceUpdates()QSSGBufferManager
decreaseMemoryStat(QRhiTexture *texture)QSSGBufferManager
decreaseMemoryStat(QSSGRenderMesh *mesh)QSSGBufferManager
getCustomMeshMap() constQSSGBufferManagerinline
getCustomTextureMap() constQSSGBufferManagerinline
getImageMap() constQSSGBufferManagerinline
getMeshForPicking(const QSSGRenderModel &model) constQSSGBufferManager
getMeshMap() constQSSGBufferManagerinline
getModelBounds(const QSSGRenderModel *model) constQSSGBufferManager
getSGImageMap() constQSSGBufferManagerinline
increaseMemoryStat(QRhiTexture *texture)QSSGBufferManager
increaseMemoryStat(QSSGRenderMesh *mesh)QSSGBufferManager
loadLightmap(const QSSGRenderModel &model)QSSGBufferManager
loadMesh(const QSSGRenderModel *model)QSSGBufferManager
loadMeshBVH(const QSSGRenderPath &inSourcePath)QSSGBufferManagerstatic
loadMeshBVH(QSSGRenderGeometry *geometry)QSSGBufferManagerstatic
loadMeshData(const QSSGRenderPath &inSourcePath)QSSGBufferManagerstatic
loadMeshData(const QSSGRenderGeometry *geometry)QSSGBufferManager
loadRenderImage(const QSSGRenderImage *image, MipMode inMipMode=MipModeFollowRenderImage, LoadRenderImageFlags flags=LoadWithFlippedY)QSSGBufferManager
LoadRenderImageFlag enum nameQSSGBufferManager
loadSkinmap(QSSGRenderTextureData *skin)QSSGBufferManager
LoadWithFlippedY enum valueQSSGBufferManager
meshUpdateMutex()QSSGBufferManager
MipMode enum nameQSSGBufferManager
MipModeBsdf enum valueQSSGBufferManager
MipModeDisable enum valueQSSGBufferManager
MipModeEnable enum valueQSSGBufferManager
MipModeFollowRenderImage enum valueQSSGBufferManager
primitivePath(const QString &primitive)QSSGBufferManagerstatic
processResourceLoader(const QSSGRenderResourceLoader *loader)QSSGBufferManager
QSSGBufferManager()QSSGBufferManager
registerExtensionResult(const QSSGRenderExtension &extensions, QRhiTexture *texture)QSSGBufferManager
registerMeshData(const QString &assetId, const QVector< QSSGMesh::Mesh > &meshData)QSSGBufferManagerstatic
releaseCachedResources()QSSGBufferManager
releaseExtensionResult(const QSSGRenderExtension &rext)QSSGBufferManager
releaseGeometry(QSSGRenderGeometry *geometry)QSSGBufferManager
releaseResourcesForLayer(QSSGRenderLayer *layer)QSSGBufferManager
releaseTextureData(const QSSGRenderTextureData *data)QSSGBufferManager
releaseTextureData(const CustomImageCacheKey &key)QSSGBufferManager
resetUsageCounters(quint32 frameId, QSSGRenderLayer *layer)QSSGBufferManager
runtimeMeshSourceName(const QString &assetId, qsizetype meshId)QSSGBufferManagerstatic
setRenderContextInterface(QSSGRenderContextInterface *ctx)QSSGBufferManager
toRhiFormat(const QSSGRenderTextureFormat format)QSSGBufferManagerstatic
unregisterMeshData(const QString &assetId)QSSGBufferManagerstatic
~QSSGBufferManager()QSSGBufferManager