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Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qssglightmapper.h
Go to the documentation of this file.
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// Copyright (C) 2023 The Qt Company Ltd.
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// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
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#ifndef QSSGLIGHTMAPPER_H
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#define QSSGLIGHTMAPPER_H
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//
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// W A R N I N G
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// -------------
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//
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// This file is part of the QtQuick3D API, with limited compatibility guarantees.
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// Usage of this API may make your code source and binary incompatible with
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// future versions of Qt.
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//
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#include <QtQuick3DRuntimeRender/qtquick3druntimerenderexports.h>
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QT_BEGIN_NAMESPACE
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struct
QSSGLightmapperOptions
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{
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float
opacityThreshold
= 0.5f;
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float
bias
= 0.005f;
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bool
useAdaptiveBias
=
true
;
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bool
indirectLightEnabled
=
true
;
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int
indirectLightSamples
= 256;
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int
indirectLightWorkgroupSize
= 32;
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int
indirectLightBounces
= 3;
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float
indirectLightFactor
= 1.0f;
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};
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QT_END_NAMESPACE
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#endif
// QSSGLIGHTMAPPER_H
QT_BEGIN_NAMESPACE
Combined button and popup list for selecting options.
Definition
qstandardpaths_haiku.cpp:21
QT_END_NAMESPACE
Definition
qsharedpointer.cpp:1590
bias
GLfloat bias
Definition
qopenglext.h:7943
QSSGLightmapperOptions
Definition
qssglightmapper.h:21
QSSGLightmapperOptions::indirectLightSamples
int indirectLightSamples
Definition
qssglightmapper.h:26
QSSGLightmapperOptions::useAdaptiveBias
bool useAdaptiveBias
Definition
qssglightmapper.h:24
QSSGLightmapperOptions::indirectLightEnabled
bool indirectLightEnabled
Definition
qssglightmapper.h:25
QSSGLightmapperOptions::indirectLightWorkgroupSize
int indirectLightWorkgroupSize
Definition
qssglightmapper.h:27
QSSGLightmapperOptions::opacityThreshold
float opacityThreshold
Definition
qssglightmapper.h:22
QSSGLightmapperOptions::indirectLightBounces
int indirectLightBounces
Definition
qssglightmapper.h:28
QSSGLightmapperOptions::indirectLightFactor
float indirectLightFactor
Definition
qssglightmapper.h:29
qtquick3d
src
runtimerender
rendererimpl
qssglightmapper.h
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