4#ifndef QQUICKTRANSLATE_P_H
5#define QQUICKTRANSLATE_P_H
18#include <private/qtquickglobal_p.h>
20#include <QtQuick/qquickitem.h>
22#include <QtGui/qmatrix4x4.h>
73 void setXScale(
qreal);
76 void setYScale(
qreal);
79 void setZScale(
qreal);
111 void setAngle(
qreal);
115 void setAxis(
Qt::Axis axis);
120 void originChanged();
145 void matrixChanged();
The QMatrix4x4 class represents a 4x4 transformation matrix in 3D space.
The QVector3D class represents a vector or vertex in 3D space.
Combined button and popup list for selecting options.
GLint GLint GLint GLint GLint x
[0]
#define QML_NAMED_ELEMENT(NAME)
#define QML_ADDED_IN_VERSION(MAJOR, MINOR)