Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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qsgcurveprocessor_p.h
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1// Copyright (C) 2023 The Qt Company Ltd.
2// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
3
4#ifndef QSGCURVEPROCESSOR_P_H
5#define QSGCURVEPROCESSOR_P_H
6
7//
8// W A R N I N G
9// -------------
10//
11// This file is not part of the Qt API. It exists purely as an
12// implementation detail. This header file may change from version to
13// version without notice, or even be removed.
14//
15// We mean it.
16//
17
18#include <QtQuick/qtquickexports.h>
19#include "util/qquadpath_p.h"
20
22
23class Q_QUICK_EXPORT QSGCurveProcessor
24{
25public:
26 typedef std::function<QVector3D(QVector2D)> uvForPointCallback;
27 typedef std::function<void(const std::array<QVector2D, 3> &,
28 const std::array<QVector2D, 3> &,
30 typedef std::function<void(const std::array<QVector2D, 3> &,
31 const std::array<QVector2D, 3> &,
32 const std::array<QVector2D, 3> &,
34
35 static void processFill(const QQuadPath &path,
36 Qt::FillRule fillRule,
37 addTriangleCallback addTriangle);
38 static void processStroke(const QQuadPath &strokePath,
39 float miterLimit,
40 float penWidth,
41 Qt::PenJoinStyle joinStyle,
42 Qt::PenCapStyle capStyle,
43 addStrokeTriangleCallback addTriangle,
44 int subdivisions = 3);
45 static bool solveOverlaps(QQuadPath &path);
46 static QList<QPair<int, int>> findOverlappingCandidates(const QQuadPath &path);
47 static bool removeNestedSubpaths(QQuadPath &path);
48 static bool solveIntersections(QQuadPath &path, bool removeNestedPaths = true);
49};
50
52
53#endif // QSGCURVEPROCESSOR_P_H
std::function< QVector3D(QVector2D)> uvForPointCallback
std::function< void(const std::array< QVector2D, 3 > &, const std::array< QVector2D, 3 > &, uvForPointCallback) addTriangleCallback)
std::function< void(const std::array< QVector2D, 3 > &, const std::array< QVector2D, 3 > &, const std::array< QVector2D, 3 > &, bool) addStrokeTriangleCallback)
The QVector2D class represents a vector or vertex in 2D space.
Definition qvectornd.h:31
The QVector3D class represents a vector or vertex in 3D space.
Definition qvectornd.h:171
Combined button and popup list for selecting options.
PenJoinStyle
PenCapStyle
DBusConnection const char DBusError DBusBusType DBusError return DBusConnection DBusHandleMessageFunction void DBusFreeFunction return DBusConnection return DBusConnection return const char DBusError return DBusConnection DBusMessage dbus_uint32_t return DBusConnection dbus_bool_t DBusConnection DBusAddWatchFunction DBusRemoveWatchFunction DBusWatchToggledFunction void DBusFreeFunction return DBusConnection DBusDispatchStatusFunction void DBusFreeFunction DBusTimeout return DBusTimeout return DBusWatch return DBusWatch unsigned int return DBusError const DBusError return const DBusMessage return DBusMessage return DBusMessage return DBusMessage return DBusMessage return DBusMessage return DBusMessageIter int const void return DBusMessageIter DBusMessageIter return DBusMessageIter void DBusMessageIter void int return DBusMessage DBusMessageIter return DBusMessageIter return DBusMessageIter DBusMessageIter const char const char const char const char return DBusMessage return DBusMessage const char return DBusMessage dbus_bool_t return DBusMessage dbus_uint32_t return DBusMessage void
GLsizei const GLchar *const * path