8 const qreal v = lightness + saturation *
qMin(lightness, 1 - lightness);
11 const qreal s = 2 * (1 - lightness /
v);
20 if (l == 1 &&
value == 1)
21 return { saturation, l };
EGLOutputLayerEXT EGLint EGLAttrib value
[5]
constexpr const T & qMin(const T &a, const T &b)
GLsizei const GLfloat * v
[13]
std::pair< qreal, qreal > getSaturationAndLightness(qreal saturation, qreal value)
std::pair< qreal, qreal > getSaturationAndValue(qreal saturation, qreal lightness)