Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QDoubleMatrix4x4 Member List

This is the complete list of members for QDoubleMatrix4x4, including all inherited members.

constData() constQDoubleMatrix4x4inline
copyDataTo(double *values) constQDoubleMatrix4x4
data()QDoubleMatrix4x4inline
data() constQDoubleMatrix4x4inline
determinant() constQDoubleMatrix4x4
fill(double value)QDoubleMatrix4x4inline
flipCoordinates()QDoubleMatrix4x4
frustum(double left, double right, double bottom, double top, double nearPlane, double farPlane)QDoubleMatrix4x4
inverted(bool *invertible=nullptr) constQDoubleMatrix4x4
isAffine() constQDoubleMatrix4x4inline
isIdentity() constQDoubleMatrix4x4inline
lookAt(const QDoubleVector3D &eye, const QDoubleVector3D &center, const QDoubleVector3D &up)QDoubleMatrix4x4
map(const QPoint &point) constQDoubleMatrix4x4inline
map(const QPointF &point) constQDoubleMatrix4x4inline
map(const QDoubleVector3D &point) constQDoubleMatrix4x4inline
mapRect(const QRect &rect) constQDoubleMatrix4x4
mapRect(const QRectF &rect) constQDoubleMatrix4x4
mapVector(const QDoubleVector3D &vector) constQDoubleMatrix4x4inline
operator!=(const QDoubleMatrix4x4 &other) constQDoubleMatrix4x4inline
operator()(int row, int column) constQDoubleMatrix4x4inline
operator()(int row, int column)QDoubleMatrix4x4inline
operator*QDoubleMatrix4x4friend
operator*QDoubleMatrix4x4friend
operator*QDoubleMatrix4x4friend
operator*QDoubleMatrix4x4friend
operator*QDoubleMatrix4x4friend
operator*QDoubleMatrix4x4friend
operator*QDoubleMatrix4x4friend
operator*QDoubleMatrix4x4friend
operator*QDoubleMatrix4x4friend
operator*=(const QDoubleMatrix4x4 &other)QDoubleMatrix4x4inline
operator*=(double factor)QDoubleMatrix4x4inline
operator+QDoubleMatrix4x4friend
operator+=(const QDoubleMatrix4x4 &other)QDoubleMatrix4x4inline
operator-QDoubleMatrix4x4friend
operator-QDoubleMatrix4x4friend
operator-=(const QDoubleMatrix4x4 &other)QDoubleMatrix4x4inline
operator/QDoubleMatrix4x4friend
operator/=(double divisor)QDoubleMatrix4x4
operator<<QDoubleMatrix4x4friend
operator==(const QDoubleMatrix4x4 &other) constQDoubleMatrix4x4inline
optimize()QDoubleMatrix4x4
ortho(const QRect &rect)QDoubleMatrix4x4
ortho(const QRectF &rect)QDoubleMatrix4x4
ortho(double left, double right, double bottom, double top, double nearPlane, double farPlane)QDoubleMatrix4x4
perspective(double verticalAngle, double aspectRatio, double nearPlane, double farPlane)QDoubleMatrix4x4
QDoubleMatrix4x4()QDoubleMatrix4x4inline
QDoubleMatrix4x4(Qt::Initialization)QDoubleMatrix4x4inlineexplicit
QDoubleMatrix4x4(const double *values)QDoubleMatrix4x4explicit
QDoubleMatrix4x4(double m11, double m12, double m13, double m14, double m21, double m22, double m23, double m24, double m31, double m32, double m33, double m34, double m41, double m42, double m43, double m44)QDoubleMatrix4x4inline
QDoubleMatrix4x4(const double *values, int cols, int rows)QDoubleMatrix4x4
qFuzzyCompareQDoubleMatrix4x4friend
rotate(double angle, const QDoubleVector3D &vector)QDoubleMatrix4x4
rotate(double angle, double x, double y, double z=0.0f)QDoubleMatrix4x4
scale(const QDoubleVector3D &vector)QDoubleMatrix4x4
scale(double x, double y)QDoubleMatrix4x4
scale(double x, double y, double z)QDoubleMatrix4x4
scale(double factor)QDoubleMatrix4x4
setToIdentity()QDoubleMatrix4x4inline
translate(const QDoubleVector3D &vector)QDoubleMatrix4x4
translate(double x, double y)QDoubleMatrix4x4
translate(double x, double y, double z)QDoubleMatrix4x4
transposed() constQDoubleMatrix4x4
viewport(const QRectF &rect)QDoubleMatrix4x4inline
viewport(double left, double bottom, double width, double height, double nearPlane=0.0f, double farPlane=1.0f)QDoubleMatrix4x4