Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QRhiNull Member List

This is the complete list of members for QRhiNull, including all inherited members.

addCleanupCallback(const QRhi::CleanupCallback &callback)QRhiImplementationinline
addCleanupCallback(const void *key, const QRhi::CleanupCallback &callback)QRhiImplementationinline
addDeleteLater(QRhiResource *res)QRhiImplementationinline
beginComputePass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates, QRhiCommandBuffer::BeginPassFlags flags) overrideQRhiNullvirtual
beginExternal(QRhiCommandBuffer *cb) overrideQRhiNullvirtual
beginFrame(QRhiSwapChain *swapChain, QRhi::BeginFrameFlags flags) overrideQRhiNullvirtual
beginOffscreenFrame(QRhiCommandBuffer **cb, QRhi::BeginFrameFlags flags) overrideQRhiNullvirtual
beginPass(QRhiCommandBuffer *cb, QRhiRenderTarget *rt, const QColor &colorClearValue, const QRhiDepthStencilClearValue &depthStencilClearValue, QRhiResourceUpdateBatch *resourceUpdates, QRhiCommandBuffer::BeginPassFlags flags) overrideQRhiNullvirtual
byteSizePerVertexForVertexInputFormat(QRhiVertexInputAttribute::Format format) constQRhiImplementation
clipSpaceCorrMatrix() const overrideQRhiNullvirtual
compressedFormatInfo(QRhiTexture::Format format, const QSize &size, quint32 *bpl, quint32 *byteSize, QSize *blockDim) constQRhiImplementation
create(QRhi::Flags flags) overrideQRhiNullvirtual
createBuffer(QRhiBuffer::Type type, QRhiBuffer::UsageFlags usage, quint32 size) overrideQRhiNullvirtual
createComputePipeline() overrideQRhiNullvirtual
createGraphicsPipeline() overrideQRhiNullvirtual
createRenderBuffer(QRhiRenderBuffer::Type type, const QSize &pixelSize, int sampleCount, QRhiRenderBuffer::Flags flags, QRhiTexture::Format backingFormatHint) overrideQRhiNullvirtual
createSampler(QRhiSampler::Filter magFilter, QRhiSampler::Filter minFilter, QRhiSampler::Filter mipmapMode, QRhiSampler::AddressMode u, QRhiSampler::AddressMode v, QRhiSampler::AddressMode w) overrideQRhiNullvirtual
createShaderResourceBindings() overrideQRhiNullvirtual
createSwapChain() overrideQRhiNullvirtual
createTexture(QRhiTexture::Format format, const QSize &pixelSize, int depth, int arraySize, int sampleCount, QRhiTexture::Flags flags) overrideQRhiNullvirtual
createTextureRenderTarget(const QRhiTextureRenderTargetDescription &desc, QRhiTextureRenderTarget::Flags flags) overrideQRhiNullvirtual
currentFrameSlotQRhiImplementation
currentSwapChainQRhiNull
debugMarkBegin(QRhiCommandBuffer *cb, const QByteArray &name) overrideQRhiNullvirtual
debugMarkEnd(QRhiCommandBuffer *cb) overrideQRhiNullvirtual
debugMarkersQRhiImplementation
debugMarkMsg(QRhiCommandBuffer *cb, const QByteArray &msg) overrideQRhiNullvirtual
destroy() overrideQRhiNullvirtual
dispatch(QRhiCommandBuffer *cb, int x, int y, int z) overrideQRhiNullvirtual
draw(QRhiCommandBuffer *cb, quint32 vertexCount, quint32 instanceCount, quint32 firstVertex, quint32 firstInstance) overrideQRhiNullvirtual
drawIndexed(QRhiCommandBuffer *cb, quint32 indexCount, quint32 instanceCount, quint32 firstIndex, qint32 vertexOffset, quint32 firstInstance) overrideQRhiNullvirtual
driverInfo() const overrideQRhiNullvirtual
effectiveSampleCount(int sampleCount) constQRhiImplementation
endComputePass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) overrideQRhiNullvirtual
endExternal(QRhiCommandBuffer *cb) overrideQRhiNullvirtual
endFrame(QRhiSwapChain *swapChain, QRhi::EndFrameFlags flags) overrideQRhiNullvirtual
endOffscreenFrame(QRhi::EndFrameFlags flags) overrideQRhiNullvirtual
endPass(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) overrideQRhiNullvirtual
finish() overrideQRhiNullvirtual
inFrameQRhiImplementation
isClipDepthZeroToOne() const overrideQRhiNullvirtual
isCompressedFormat(QRhiTexture::Format format) constQRhiImplementation
isDeviceLost() const overrideQRhiNullvirtual
isFeatureSupported(QRhi::Feature feature) const overrideQRhiNullvirtual
isStencilSupportingFormat(QRhiTexture::Format format) constQRhiImplementation
isTextureFormatSupported(QRhiTexture::Format format, QRhiTexture::Flags flags) const overrideQRhiNullvirtual
isYUpInFramebuffer() const overrideQRhiNullvirtual
isYUpInNDC() const overrideQRhiNullvirtual
lastCompletedGpuTime(QRhiCommandBuffer *cb) overrideQRhiNullvirtual
makeThreadLocalNativeContextCurrent() overrideQRhiNullvirtual
MAX_SHADER_CACHE_ENTRIESQRhiImplementationstatic
nativeHandles(QRhiCommandBuffer *cb) overrideQRhiNullvirtual
nativeHandles() overrideQRhiNullvirtual
nativeHandlesStructQRhiNull
offscreenCommandBufferQRhiNull
pipelineCacheData() overrideQRhiNullvirtual
pipelineCacheRhiId() constQRhiImplementationinline
pipelineCreationEnd()QRhiImplementationinline
pipelineCreationStart()QRhiImplementationinline
prepareForCreate(QRhi *rhi, QRhi::Implementation impl, QRhi::Flags flags)QRhiImplementation
qQRhiImplementation
QRhiNull(QRhiNullInitParams *params)QRhiNull
registerResource(QRhiResource *res, bool ownsNativeResources=true)QRhiImplementationinline
releaseCachedResources() overrideQRhiNullvirtual
removeCleanupCallback(const void *key)QRhiImplementationinline
resourceLimit(QRhi::ResourceLimit limit) const overrideQRhiNullvirtual
resourceUpdate(QRhiCommandBuffer *cb, QRhiResourceUpdateBatch *resourceUpdates) overrideQRhiNullvirtual
sanityCheckGraphicsPipeline(QRhiGraphicsPipeline *ps)QRhiImplementation
sanityCheckShaderResourceBindings(QRhiShaderResourceBindings *srb)QRhiImplementation
setBlendConstants(QRhiCommandBuffer *cb, const QColor &c) overrideQRhiNullvirtual
setComputePipeline(QRhiCommandBuffer *cb, QRhiComputePipeline *ps) overrideQRhiNullvirtual
setGraphicsPipeline(QRhiCommandBuffer *cb, QRhiGraphicsPipeline *ps) overrideQRhiNullvirtual
setPipelineCacheData(const QByteArray &data) overrideQRhiNullvirtual
setScissor(QRhiCommandBuffer *cb, const QRhiScissor &scissor) overrideQRhiNullvirtual
setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBindings *srb, int dynamicOffsetCount, const QRhiCommandBuffer::DynamicOffset *dynamicOffsets) overrideQRhiNullvirtual
setStencilRef(QRhiCommandBuffer *cb, quint32 refValue) overrideQRhiNullvirtual
setVertexInput(QRhiCommandBuffer *cb, int startBinding, int bindingCount, const QRhiCommandBuffer::VertexInput *bindings, QRhiBuffer *indexBuf, quint32 indexOffset, QRhiCommandBuffer::IndexFormat indexFormat) overrideQRhiNullvirtual
setViewport(QRhiCommandBuffer *cb, const QRhiViewport &viewport) overrideQRhiNullvirtual
shaderDescVariableFormatToVertexInputFormat(QShaderDescription::VariableType type) constQRhiImplementation
shaderResourceBindingData(const QRhiShaderResourceBinding &binding)QRhiImplementationinlinestatic
shaderResourceBindingData(QRhiShaderResourceBinding &binding)QRhiImplementationinlinestatic
simulateTextureCopy(const QRhiResourceUpdateBatchPrivate::TextureOp &u)QRhiNull
simulateTextureGenMips(const QRhiResourceUpdateBatchPrivate::TextureOp &u)QRhiNull
simulateTextureUpload(const QRhiResourceUpdateBatchPrivate::TextureOp &u)QRhiNull
sortedBindingLessThan(const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b)QRhiImplementationinlinestatic
statistics() overrideQRhiNullvirtual
supportedSampleCounts() const overrideQRhiNullvirtual
textureFormatInfo(QRhiTexture::Format format, const QSize &size, quint32 *bpl, quint32 *byteSize, quint32 *bytesPerPixel) constQRhiImplementation
totalPipelineCreationTime() constQRhiImplementationinline
ubufAlignment() const overrideQRhiNullvirtual
unregisterResource(QRhiResource *res)QRhiImplementationinline
updateLayoutDesc(QRhiShaderResourceBindings *srb)QRhiImplementation
~QRhiImplementation()QRhiImplementationvirtual