Qt
Internal/Contributor docs for the Qt SDK. <b>Note:</b> These are NOT official API docs; those are found <a href='https://doc.qt.io/'>here</a>.
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QOpenGLFramebufferObject Member List

This is the complete list of members for QOpenGLFramebufferObject, including all inherited members.

addColorAttachment(const QSize &size, GLenum internalFormat=0)QOpenGLFramebufferObject
addColorAttachment(int width, int height, GLenum internalFormat=0)QOpenGLFramebufferObject
Attachment enum nameQOpenGLFramebufferObject
attachment() constQOpenGLFramebufferObject
bind()QOpenGLFramebufferObject
bindDefault()QOpenGLFramebufferObjectstatic
blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect, QOpenGLFramebufferObject *source, const QRect &sourceRect, GLbitfield buffers, GLenum filter, int readColorAttachmentIndex, int drawColorAttachmentIndex, FramebufferRestorePolicy restorePolicy)QOpenGLFramebufferObjectstatic
blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect, QOpenGLFramebufferObject *source, const QRect &sourceRect, GLbitfield buffers, GLenum filter, int readColorAttachmentIndex, int drawColorAttachmentIndex)QOpenGLFramebufferObjectstatic
blitFramebuffer(QOpenGLFramebufferObject *target, const QRect &targetRect, QOpenGLFramebufferObject *source, const QRect &sourceRect, GLbitfield buffers=GL_COLOR_BUFFER_BIT, GLenum filter=GL_NEAREST)QOpenGLFramebufferObjectstatic
blitFramebuffer(QOpenGLFramebufferObject *target, QOpenGLFramebufferObject *source, GLbitfield buffers=GL_COLOR_BUFFER_BIT, GLenum filter=GL_NEAREST)QOpenGLFramebufferObjectstatic
CombinedDepthStencil enum valueQOpenGLFramebufferObject
Depth enum valueQOpenGLFramebufferObject
DontRestoreFramebufferBinding enum valueQOpenGLFramebufferObject
format() constQOpenGLFramebufferObject
FramebufferRestorePolicy enum nameQOpenGLFramebufferObject
handle() constQOpenGLFramebufferObject
hasOpenGLFramebufferBlit()QOpenGLFramebufferObjectstatic
hasOpenGLFramebufferObjects()QOpenGLFramebufferObjectstatic
height() constQOpenGLFramebufferObjectinline
isBound() constQOpenGLFramebufferObject
isValid() constQOpenGLFramebufferObject
NoAttachment enum valueQOpenGLFramebufferObject
QOpenGLFBOGLPaintDeviceQOpenGLFramebufferObjectfriend
QOpenGLFramebufferObject(const QSize &size, GLenum target=GL_TEXTURE_2D)QOpenGLFramebufferObjectexplicit
QOpenGLFramebufferObject(int width, int height, GLenum target=GL_TEXTURE_2D)QOpenGLFramebufferObject
QOpenGLFramebufferObject(const QSize &size, Attachment attachment, GLenum target=GL_TEXTURE_2D, GLenum internalFormat=0)QOpenGLFramebufferObject
QOpenGLFramebufferObject(int width, int height, Attachment attachment, GLenum target=GL_TEXTURE_2D, GLenum internalFormat=0)QOpenGLFramebufferObject
QOpenGLFramebufferObject(const QSize &size, const QOpenGLFramebufferObjectFormat &format)QOpenGLFramebufferObject
QOpenGLFramebufferObject(int width, int height, const QOpenGLFramebufferObjectFormat &format)QOpenGLFramebufferObject
QOpenGLPaintDeviceQOpenGLFramebufferObjectfriend
release()QOpenGLFramebufferObject
RestoreFrameBufferBinding enum valueQOpenGLFramebufferObject
RestoreFramebufferBindingToDefault enum valueQOpenGLFramebufferObject
setAttachment(Attachment attachment)QOpenGLFramebufferObject
size() constQOpenGLFramebufferObject
sizes() constQOpenGLFramebufferObject
takeTexture()QOpenGLFramebufferObject
takeTexture(int colorAttachmentIndex)QOpenGLFramebufferObject
texture() constQOpenGLFramebufferObject
textures() constQOpenGLFramebufferObject
toImage(bool flipped=true) constQOpenGLFramebufferObject
toImage(bool flipped, int colorAttachmentIndex) constQOpenGLFramebufferObject
width() constQOpenGLFramebufferObjectinline
~QOpenGLFramebufferObject()QOpenGLFramebufferObjectvirtual